- Aug 24, 2024
-
-
Superstarxalien authored
-
- Aug 23, 2024
-
-
Superstarxalien authored
-
- Aug 21, 2024
-
-
Superstarxalien authored
* set it to 1024 * crashes to a SIGSEGV * there's several comments I left (signed with "--Super") about things that I wasn't certain on or need future revision * there's this "availability" thing that I absolutely don't know about * not quite sure how to deal with the pp stuff either
-
- Aug 17, 2024
-
-
toaster authored
exposed ply.startboost and the absent BT_ flags to lua See merge request KartKrew/RingRacers!32
-
toaster authored
Fix unflipped important objects & elements (also fix trick treshhold when flipped) See merge request KartKrew/RingRacers!28
-
toaster authored
Expose K_AddMessage functions. See merge request KartKrew/RingRacers!9
-
toaster authored
Fix and refactor drawOnMinimap (resolves #39, #192) Closes #192 and #39 See merge request KartKrew/RingRacers!40
-
- Aug 09, 2024
-
-
Sal authored
Allow Skipping through the Sega Logo Faster See merge request KartKrew/RingRacers!26
-
-
Sal authored
Fix reversed inputs in input display in encore replay See merge request KartKrew/RingRacers!30
-
-
Sal authored
Store Terrain ID instead of Terrain pointer in texture_t (resolves #93) Closes #93 See merge request KartKrew/RingRacers!36
-
Sal authored
Fix v.getColormap TC_ skin number values not applying correctly on replays. Closes #200 See merge request KartKrew/RingRacers!37
-
Sal authored
Fix off-by-one error in BRIGHT and TERRAIN lump parsing See merge request KartKrew/RingRacers!35
-
Sal authored
Fixed copy and paste error for "lastpickupdistance" See merge request KartKrew/RingRacers!44
-
Sal authored
Looking backwards no longer makes the player seasick (fixed camera distance) See merge request KartKrew/RingRacers!45
-
- Jun 16, 2024
-
-
Kimberly authored
-
Kimberly authored
When traveling quickly, camera dampening normally causes the camera to get further away from the player, but it screws up camera angles when looking backwards. This change causes camera dampening to happen instantly when looking behind. That way, players can expect the camera to always be in a consistent location when they tap the "look behind" button.
-
- Jun 11, 2024
-
-
Ibly authored
-
- Jun 05, 2024
-
-
JugadorXEI authored
-
JugadorXEI authored
-
- Jun 04, 2024
-
-
haya_underscore authored
Fixes #200.
-
- May 31, 2024
-
-
JugadorXEI authored
-
JugadorXEI authored
-
- May 26, 2024
-
-
king the memer authored
exposed ply.startboost and the absent BT_ flags to lua
-
- May 22, 2024
-
-
JugadorXEI authored
-
JugadorXEI authored
-
JugadorXEI authored
-
JugadorXEI authored
-
JugadorXEI authored
-
JugadorXEI authored
-
JugadorXEI authored
-
JugadorXEI authored
-
JugadorXEI authored
-
- May 21, 2024