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Remove MF_NOGRAVITY from players upon interacting with spring

NerduMiner requested to merge nerdyminer18/srb2p-public:shadow-float-fix into obt-136

This fixes Shadow getting stuck floating on the next floor when he chaos controls onto the spring(causing said dungeon ability to interrupt and not remove the MF_NOGRAVITY flag). I came up with this and tested it about a month ago, but I was unsure if we should leave it up to the spring to properly prepare players for the next floor. Open to suggestions as always.

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