The source project of this merge request has been removed.
fix run_ondamagepassives
Before, run_ondamagepassives only occur once, as it only got reset using resetEntitiesPositions, and also did trigger on multi-hit attacks. This fixes that.
Before, run_ondamagepassives only occur once, as it only got reset using resetEntitiesPositions, and also did trigger on multi-hit attacks. This fixes that.