The source project of this merge request has been removed.
WIP: Line trace function
This is a port of ZDoom's P_LineTrace to SRB2. Additionally:
- Start of PTR_SlideTraverse is split into new generic function P_CheckMoveBlocked, allows checking if a line is blocking a mobj from moving
- P_LineTrace, P_RailThinker, P_CheckMoveBlocked exposed to lua
What's left?
- Copyright info in p_trace.c/h is untouched right now, I'm not sure how to properly adapt it for use here
- Testing the everloving hell out of this
- Test exe: srb2win-trace.exe
Edited by Nami i