Lua MainCfg vars
This branch adds the following "dynamic" variables to Lua:
spstage_start
sstage_start
sstage_end
smpstage_start
smpstage_end
bootmap
tutorialmap
tutorialmode
skincolor_redteam
skincolor_blueteam
skincolor_redring
skincolor_bluering
invulntics
sneakertics
flashingtics
tailsflytics
underwatertics
spacetimetics
extralifetics
nightslinktics
gameovertics
ammoremovaltics
tutorialmode
is a boolean indicating whether the tutorial is currently being played or not, while the rest are integer variables that can be edited via SOC; you may recognise a number of them if you are an SRB2 editing veteran, hah! (Though mind you, sstage_end
and smpstage_end
are edited only indirectly via their _start
counterparts)