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Remove redundant P_CyclePlayerMobjState function

Hanicef requested to merge Hanicef/SRB2Classic:remove-redundant-mobj-state into next

This function is exactly the same as P_CycleMobjState, so we might as well use that instead and remove P_CyclePlayerMobjState. Chances are it's a leftover from earlier versions where players behaved differently in some way from everything else.

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