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Proposal - make goo water tougher near the top

SSNTails requested to merge SSNTails/SRB2:toughergoowater into next

This helps to cut down on frustratingly slow bobbing up and down on the goo water, waiting for it to act like a floor so you can jump out and be on your way.

When your abs(momz) is < 4FRACUNIT, your momentum is cut inversely proportional to how close your abs(momz) is to 4FRACUNIT.

I don't think this will break any existing maps, at least official ones, but it will break demos.

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