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Fix #167

Lactozilla requested to merge fix-167 into next

While researching what causes #1193 (closed) I found out that this is actually the same problem as #167. That texture used to render properly before the unification of the texture and flat managers, but now it maps to texture ID 0 always. This PR just makes -1 the no-texture-ID instead of 0.

srb21016

Edited by Lactozilla

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