Lua fixes
Miscellaneous Lua-related fixes:
-
P_IsFlagAtBase
now works in HUD hooks - Four new global variables are accessible to Lua:
redflag
,blueflag
,rflagpoint
andbflagpoint
to Lua. The first two aremobj_t
s for the red and blue CTF flags, and the last two are themapthing_t
s for their spawnpoints. -
skin_t
variables should now be archived/unarchived properly in netgames.