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Improve multiple MF2_LINKDRAW objects in Software

Sal requested to merge TehRealSalt/SRB2:multi-linkdraw into next

Previously, attaching multiple objects with MF2_LINKDRAW to one object would randomly sort them. Now, these objects will get sorted against each other properly.

The base game only ever uses MF2_LINKDRAW for MT_TAILSOVERLAY, and the behavior is intended to be unchanged for those kinds of single objects. This is just a simple fix to make the behavior more usable for mods, and to make Software act a little more like OpenGL.

Edited by Sal

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