Make P_SpawnGhostMobj ghosts properly copy spritestuff2 (!1257) variables
The variables in question being mobj->renderflags
, mobj->blendmode
, mobj->spritexscale
, mobj->spriteyscale
, mobj->spritexoffset
, and mobj->spriteyoffset
. Fixes ghosts not being in the correct size or in the correct positioning, or in the wrong rendering style.
Most notable example for the sprite scales is Mini Mario with star power.
Before:
After:
Edited by SMS Alfredo