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Draft: Use Z_Free instead of Z_Unlock when loading textures

sphere requested to merge free_textures into next

srb2win_freetextures.exe - based on next, beware your save files as usual

This change significantly lowers SRB2's memory usage, and only slightly increases CPU usage.

However, it makes the white screen on starting SRB2 more prominent, and it also slows down add-on/mod loading.

image

Edited by sphere

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