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* Sector portals (!2139)
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* Draw Character in NiGHTS Attack (!2175)
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* [ZDoom translations](https://zdoom.org/wiki/Translation) (!2190)
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* HTTP downloader (!2290)
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## Improvements
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* Add can_change for console variables (!2196)
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* Improve addon download refusal messages (!2153)
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* Made `gr_fovchange` work in the software renderer (!2268)
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* Optimize polygon sorting on batch renderer (!2253)
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## Lua
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... | ... | @@ -63,7 +65,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
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* Expose P_LineIsBlocking to Lua (!2150)
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* Add getSectorColormap and P_GetSectorLightLevelAt (!2230)
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* Made `player.fovadd` work in the software renderer (!2268)
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* Optimize polygon sorting on batch renderer (!2253)
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* Fix hud_nightsrecords in old (multiplayer) special stages (!2191)
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* Fix archiving with tables that contain tables as keys (!2245)
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## Bugfixes
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* Fix IPv6 bans incorrectly banning IPv4 address (!2265)
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* In NiGHTS mode, fixed the player being angled incorrectly in reverse gravity (!2199)
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* Fix segfault when setting up view frame for a removed mobj (!2270)
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* Update & save unlockables when visiting a new map (!2279)
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* Fix 3D floor texture skewing (!2281)
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* Fix bans by remote admins corrupting banlist (!2266)
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* Interpolate polyobjects properly for the software renderer (!2284)
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* Update & save unlockables when visiting a new map (!2279)
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* Update unlockables before level load executors (!2289)
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* Fix equation plane distortion (!2283)
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## Resource files
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