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Created date
Add player->powers[pw_strong], refactor attacks and busting conditions, and allow breaking floors and ceilings separately
!1366
· created
Jan 01, 2021
by
candelavla
2.2.12
Feature
Lua
Refactoring
Merged
19
4
Approved
updated
Jul 05, 2023
Remove music slot compatibility
!1321
· created
Dec 12, 2020
by
SteelT
2.2.10
Refactoring
Merged
1
6
updated
Nov 24, 2021
Replace P_AproxDistance with FixedHypot, and replace FixedHypot's algorithm with R_PointToDist2's
!1320
· created
Dec 12, 2020
by
James R.
Bug
Refactoring
Merged
3
5
updated
Jan 26, 2021
Kill remaining HAVE_BLUA and SEENAMES
!1319
· created
Dec 12, 2020
by
James R.
2.2.9
Bruh moment
Bug
Refactoring
Merged
4
updated
Dec 12, 2020
Remove music slot compatibility
!1318
· created
Dec 12, 2020
by
SteelT
Refactoring
Closed
1
updated
Dec 12, 2020
OpenGL texture cache refactor and cleanup
!1313
· created
Dec 11, 2020
by
Lactozilla
OpenGL renderer
Refactoring
Closed
updated
Jan 27, 2021
Hooklib refactor
!1307
· created
Dec 10, 2020
by
James R.
2.2.10
Bug
Lua
Refactoring
Merged
3
3
updated
Dec 31, 2022
Lua multitagging
!1292
· created
Dec 05, 2020
by
James R.
Bug
Feature
Lua
Refactoring
UDMF
Merged
1
updated
Dec 16, 2020
WIP:Fixes related to P_CheckDeathPitCollide checks
!1290
· created
Dec 04, 2020
by
SMS Alfredo
Bug
Lua
Refactoring
Closed
1
updated
Jun 01, 2023
Rename gamestate (the GS_* one) and related to gamestatus
!1277
· created
Nov 29, 2020
by
Golden
Refactoring
Closed
2
4
updated
Nov 30, 2020
Disallow pk3s with extra bytes
!1275
· created
Nov 29, 2020
by
James R.
Bug
Refactoring
Merged
5
4
updated
Feb 22, 2021
Fix TC_DASHMODE not accessible to v.getColormap; add missing skin flags
!1273
· created
Nov 28, 2020
by
James R.
2.2.9
Bruh moment
Bug
Refactoring
Merged
4
updated
Feb 21, 2021
WIP: True color rendering
!1258
· created
Nov 19, 2020
by
Lactozilla
Enhancement
Feature
OpenGL renderer
Refactoring
Rendering
Software renderer
Suggestion
Closed
1
updated
Nov 22, 2020
New sprite features
!1257
· created
Nov 19, 2020
by
Lactozilla
Discussion
Enhancement
Feature
Refactoring
Rendering
Merged
3
3
updated
Mar 21, 2022
Fix stacktrace
!1248
· created
Nov 13, 2020
by
LJ Sonic
2.2.9
Bruh moment
Bug
Lua
Refactoring
Merged
3
3
updated
Nov 29, 2020
Use SDL's high resolution timer
!1237
· created
Nov 07, 2020
by
James R.
Bug
Refactoring
Merged
2
1
updated
Dec 10, 2020
The lump is not needed for P_WriteThings
!1231
· created
Nov 02, 2020
by
James R.
Bruh moment
Refactoring
Merged
4
updated
Nov 09, 2020
COM_ImmedExecute for Lua
!1206
· created
Oct 21, 2020
by
James R.
Feature
Lua
Refactoring
Closed
1
updated
Oct 21, 2020
Turn the lua sector lines hack into a macro
!1187
· created
Oct 10, 2020
by
James R.
Refactoring
Merged
2
2
updated
Oct 23, 2020
Replace cvar initializers with a macro
!1178
· created
Oct 07, 2020
by
James R.
Refactoring
Merged
5
5
updated
Oct 09, 2020
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