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[Regression] Rendering FOF wall textures underwater

I noticed this first myself in my VS builds, but thought it was just a VS/clang thing. But someone on discord downloaded the GitLab pipeline builds, and witnessed the same:

https://cdn.discordapp.com/attachments/357945601855586304/1209921532755709992/srb20743.gif?ex=65e8ae3c&is=65d6393c&hm=0774b6b2e29fc7cf2a5aa60db07e9c1f5eb2f827acdfb9d5522acfb71db05f71&