Variables registered with CV_RegisterVar no longer synchronizes properly over Netcode
If a Lua variable registers a console variable using CV_RegisterVar
and passes the CV_NETVAR
flag to it, changes to that variable won't synchronize properly with the clients.
To reproduce, put this script in a Lua file:
CV_RegisterVar({
name = "test",
defaultvalue = 5,
flags = CV_NETVAR,
})
then start a dedicated server and join it. Change the variable on the dedicated server to, for example, 10, and you get this error on the client:
"10" is not a possible value for "allowmlook"
This breaking change is really serious, since it breaks a wide range of scripts that supports networking.